base_server(const jwt::verifier< jwt_clock, json_traits > &v, function< std::string(const combined_id &, const json &)> f, std::chrono::milliseconds t) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
clock typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
combined_id typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
complete_session(const session_id &sid, const session_id &result_sid, const json &result_data) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
get_player_count() | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
id_hash typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
is_running() | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
json typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
player_id typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
process_messages() | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
reset() | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
run(uint16_t port, bool unlock_address) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
send_message(const combined_id &id, std::string &&msg) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
session_id typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
set_close_handler(function< void(const combined_id &)> f) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
set_message_handler(function< void(const combined_id &, std::string &&)> f) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
set_open_handler(function< void(const combined_id &, json &&)> f) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
set_tls_init_handler(function< ssl_context_ptr(connection_hdl)> f) | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |
ssl_context_ptr typedef | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | |
stop() | simple_web_game_server::base_server< player_traits, jwt_clock, json_traits, server_config, close_reasons > | inline |