Simple Web Game Server
0.1
A C++ library for creating authenticated scalable backends for multiplayer web games.
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Classes | |
struct | default_close_reasons |
A struct defining default close message strings. More... | |
class | base_server |
A WebSocket server that performs authentication and manages sessions. More... | |
class | client |
A simple WebSocket client to connect to an instance of base_server. More... | |
class | game_server |
A game server built on the base_server class. More... | |
class | matchmaking_server |
A matchmaking server built on the base_server class. More... | |
Namespace for the JWT Game Server library