Simple Web Game Server
0.1
A C++ library for creating authenticated scalable backends for multiplayer web games.
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A struct defining default close message strings. More...
#include <base_server.hpp>
Static Public Member Functions | |
static std::string | invalid_jwt () |
static std::string | duplicate_connection () |
static std::string | server_shutdown () |
static std::string | session_complete () |
A struct defining default close message strings.