Simple Web Game Server  0.1
A C++ library for creating authenticated scalable backends for multiplayer web games.
simple_web_game_server::client< client_config > Member List

This is the complete list of members for simple_web_game_server::client< client_config >, including all inherited members.

client()simple_web_game_server::client< client_config >inline
client(std::function< void()> of, std::function< void()> cf, std::function< void(const std::string &)> mf)simple_web_game_server::client< client_config >inline
client(const client &c) (defined in simple_web_game_server::client< client_config >)simple_web_game_server::client< client_config >inline
connect(const std::string &uri, const std::string &jwt)simple_web_game_server::client< client_config >inline
disconnect()simple_web_game_server::client< client_config >inline
has_failed()simple_web_game_server::client< client_config >inline
is_running()simple_web_game_server::client< client_config >inline
reset()simple_web_game_server::client< client_config >inline
send(const std::string &msg)simple_web_game_server::client< client_config >inline
set_close_handler(std::function< void()> f)simple_web_game_server::client< client_config >inline
set_message_handler(std::function< void(const std::string &)> f)simple_web_game_server::client< client_config >inline
set_open_handler(std::function< void()> f)simple_web_game_server::client< client_config >inline