Simple Web Game Server  0.1
A C++ library for creating authenticated scalable backends for multiplayer web games.
simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons > Member List

This is the complete list of members for simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >, including all inherited members.

get_player_count()simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
is_running() (defined in simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >)simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
match_players(std::chrono::milliseconds timestep)simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
matchmaking_server(const jwt::verifier< jwt_clock, json_traits > &v, function< std::string(const combined_id &, const json &)> f, std::chrono::milliseconds t)simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
matchmaking_server(const jwt::verifier< jwt_clock, json_traits > &v, function< std::string(const combined_id &, const json &)> f)simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
process_messages()simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
reset()simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
run(uint16_t port, bool unlock_address=false)simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
set_tls_init_handler(function< ssl_context_ptr(connection_hdl)> f)simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline
stop()simple_web_game_server::matchmaking_server< matchmaker, jwt_clock, json_traits, server_config, close_reasons >inline